﻿using System;
using Plugins.Core.Interfaces;

namespace Plugins.Core
{
    [Serializable]
    public sealed class PluginStateConnector<T> : PluginExecuteConnector<T>, IPluginStateConnector<T>
    {
        #region IPlugin<T> Members
        PluginConnectionState IPluginStateConnector<T>.RuntimeState
        {
            get
            {
                return base.State;
            }
        }
        #endregion
    }
}
